Well, anyone who has visited my Facebook page has seen that rewrites on Fury of the Falcon have begun, but for some reason I neglected to update my blog about it. Getting back into the routine of writing has been difficult. Actually feels like learning a drive a new car. The peddles don't feel natural under my feet. Stop, start, lurch forward, hit the break. Eesh.
But as of yesterday, chapter 3 is underway, and things are a bloody mess. For the characters, I mean. Sons ended on dark, negative notes, as a middle book should, and now my twins are scrambling to pick up the pieces. But I refuse to give spoilers.
The most difficult part of starting this book, for me, is trying to decide how much back info to provide, as reminders of what happened in Sons. I shouldn't expect readers to remember the small details, but I don't want to insult their intelligence and hand-feed them stuff they are sure to remember. How do the pros handle this sort of thing? Of course, I picked up a book by my favorite author to compare methods. GRRM's A Feast For Crows picks up only moments after A Storm of Swords ends, or even backtracks a bit in the case of some characters. I started with the first Cersei chapter and read it critically, looking for those reminders, and looking for what George did not include. He didn't bother describing characters he'd described in Storm. Only the beaten gold of Cersei's hair and the color of cloaks. Of course the color of cloaks. That's vintage George. But there were other hints he had included that prompted me to go back into my opening chapters and add a few more tidbits. But all the while, the Cersei chapter pointed forward, as the characters begin a search for a murderer and as Cersei plots her next move against her rivals. Hopefully, I can learn something here and apply the method to my own chapters.
It's a fine balance, and I'm not sure I've achieved it yet, but we'll see. Thank God for revisions.
Pages Revised: 3
Became: 7 pages
New Scenes: 1
Death count: 1
Good things that happen: A great cleansing begins
Bad things that happen: captives suffer the lash and a long journey into the unknown